package rpg.visual.window;

import pgui.PVisual;

public class VisualWindowStatus extends VisualWindow {

	public VisualWindowStatus(PVisual visual) {
		super(visual, "Character Status");
		this.setWidth(400);
		this.setRelativeX(50);
		this.setX(-200);
		
		this.setHeight(300);
		this.setRelativeY(50);
		this.setY(-180);
	}

}
